Wednesday 11 May 2011

Building the Leg Joints

This project introduces the concept of rigging and asks that we both rig a low polygon leg and understand the reason and theory behind the fundamental rigging tools and principles. Beginning with a few simple steps, one can begin rigging.
First (After setting a new project) import the leg rig you are going to be working with (File > import). Once this has happened, after switching tab below file to Animation, the rigging can begin:















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