Wednesday 11 May 2011

"Final Word on Rigging"

As with the modelling at first rigging seemed as if it would be a terrifying and really tough concept to get around, but once you begin working with the tools and build a rig, pretty soon you learn fundamental rules:
-          A bad rig or severe mistakes often can cause an entire re-build of the rig. Saving when the rig works perfectly in incremental stages is a must as it could save huge amounts of time down the line should something happen.
-          Practice does make perfect. Across the two or less weeks I have been working with the leg rigs, I have either re-built my leg from scratch multiple times or helped with the building of several leg rigs. Because of it you both learn how to do each step perfectly (and increasing quickly) while at the same time begin to tire of the rig admittedly!
-          While I joke about the tiring of the rig in the above point, make sure that you are feeling energetic and at least slightly enthusiastic about the rigging while working with it, else the work will become difficult and slightly sanity draining.
-          More often than not the rig will be very “step” orientated. Sticking to the steps, making sure there are no mistakes and that work is methodical means it can run exceptionally smoothly.
-          When it comes to weight painting, time and effort are definitely noticeable. Bad weight painting can take the sheen of a really well executed animation or well-built rig.

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